Refugium posted a first patch: music minigames simplified and many minor launch issues. No public version number. Crash / save-wipe workarounds stay on the bugs page until a later note names them.
- Music minis
- Minor fixes

Agefield High wiki and guides for the 2002 town loop — classes, skip days, missions, pocket money, romance, and two endings.
Last updated: August 14, 2026
Steam · Windows · SSD required · Single-player
Overview
Agefield High: Rock the School is a 2002 small-town open-world adventure: attend or skip class, pull off Kale’s plan with Axel, earn pocket money, and split two endings at prom.
Agefield High: Rock the School is a Open-world coming-of-age adventure · early 2000s on Steam (Windows) · consoles planned later from Refugium Games. Relive your high school days in Agefield. It’s the early 2000s, and graduation is on the horizon. Rebel with your friends, win over your dream girl, and rock the school.
Agefield High: Rock the School is a coming-of-age open-world adventure from Refugium Games. Play as new student Sam, help Kale and Axel pull off their Rock the School plan, attend or skip class, explore a handcrafted town, and pick a path at prom — about 8–10 hours, 32 main missions, 15 side activities, and two endings.
This Agefield High wiki groups pages by the next stuck point. The Agefield High guides cover first hours, walkthroughs, classes, and money; use wiki cards for characters and the map. A second Agefield High wiki pass belongs on the hub when you only need a name. Prefer an Agefield High guide when you need steps. Verified August 16, 2026. Not affiliated with Refugium Games.
| Title | Agefield High: Rock the School |
|---|---|
| Developer | Refugium Games |
| Publisher | Refugium Games |
| Platform | Steam (Windows) · consoles planned later |
| Steam App ID | 3562580 |
| Genre | Open-world coming-of-age adventure · early 2000s |
| Price | Steam $29.99 · Early Bird $26.99 through Aug 19 |
| Playtime | About 8–10 hours main · ~15 with sides |
| Missions | 32 main missions · 15 side activities |
| Classes | English, Math, Geography, German, Music |
| Achievements | 11 Steam achievements |
| Release | August 12, 2026 (PC) |
| Last verified | August 16, 2026 |
New to Agefield High? Open the beginner guide, skim tips, then the bug list before a launch wipe eats your first day.
First-day loop: map, class vs skip, a bike, and how not to lose a save to a launch crash.
Skip windows, allowance vs lawn work, shove to break a guard, and a save before prom.
Crashes, wiped saves, frozen missions, and bikes spawning wrong after a knockdown.
Launch · first patch
Walkthrough, 32-mission list, two endings, and romance — the Rock the School plan without inventing flags.
Main-story stuck points for the 8–10 hour plan. Open missions when you need the full list.
32 main missions plus 15 side activities. Names still TBA stay marked, not invented.
Two endings split at prom. Spoiler-light first, then the choice matrix. Keep a save.
Ashley, Chloe, and what the store actually confirms — no fake affinity meters.
Every Agefield High weekday follows the same pressure: class or skip, push the plan, earn cash, roam town, then survive jocks and cops until prom.
Weekdays you are expected in class until afternoon — or skip and risk teachers and cops.
Learn more →0232 main missions plus 15 side activities drive the Rock the School plan.
Learn more →03Good grades pay pocket money; lawn mowing, delivery, and pranks pay faster if you skip.
Learn more →04Campus, two neighborhoods, town center, and countryside on foot or bike.
Learn more →05Simple fisticuffs and stealth cones vs jocks, teachers, and police — not an RPG loadout.
Learn more →06A late-game choice splits two endings. Save before you commit.
Learn more →Five class minigames, skip-class risk, and pocket money from grades versus hustles.
This Agefield High wiki side: characters, map, 11 achievements, and simple fisticuffs.
Sam, Kale, Axel, Ashley, Chloe, Seth, family, and school staff — wiki faces, not a roster RPG.
Campus, two neighborhoods, town center, countryside, Mike’s Bike Shop, skate ramps.
All 11 Steam achievements. Unverified triggers stay TBA.
Punch, kick, shove, block. Jocks can show up off campus. No weapon database.
Every live Agefield High guide as cards — not a pipe of text links.
Agefield High tips verified August 16, 2026.
Weekdays lock you in class until afternoon unless you skip — teachers and cops notice.
Grades pay allowance; lawn mowing and food delivery pay faster if you need a bike first.
Combat is punch, kick, shove, block — shove breaks a guard. No weapon RPG.
Launch reports: crashes, wiped saves, frozen missions, bikes spawning badly after a knockdown.
Prom splits two endings. Keep a save before the dance. Exact flags stay TBA until verified.
Major Agefield High milestones from reveal through the August 14 first patch — full notes on the updates page.
Refugium posted a first patch: music minigames simplified and many minor launch issues. No public version number. Crash / save-wipe workarounds stay on the bugs page until a later note names them.
Agefield High: Rock the School ships on Steam from Refugium Games: 32 main missions, 15 side activities, five class types, two endings. Early Bird $26.99 (from $29.99) through August 19. Launch reviews opened Mostly Negative — crash and save notes live on the bugs page.
Official launch and story trailers recap the 2002 town, Kale’s plan, and prom. Console versions (Xbox, PS5, Switch 2) remain planned later, not day-one.
IGN and store copy locked the Bully-inspired loop: class until afternoon, skip at your own risk, simple fisticuffs, shops for bikes and clothes. Preview notes on stealth cones and vehicle softlocks still matter at launch.
This Agefield High wiki maps Agefield High guides for missions, classes, money, endings, and launch bugs. Unverified mission names and ending flags stay TBA.