How many Agefield High endings are there?
Two, per Steam features. This Agefield High endings page will not invent a third or a named true/false pair.
Agefield High endings guide: two official endings split at prom. Spoiler-light first, then the choice. Keep a save. Flags stay TBA. Verified August 2026.
Two endings split at prom. Save first.
~11 min read
This Agefield High endings page is the spoiler-light matrix for Agefield High: Rock the School by Refugium Games. Steam’s feature list is blunt: 32 main missions with two different endings, and the important choice sits at prom. Romance coverage names Ashley and Chloe; it does not publish flags. Fan titles like “TRUE ENDING” stay community labels. Verified August 16, 2026 · Steam.
| Fact | Detail |
|---|---|
| Platform | Steam (Windows) · consoles planned later |
| Genre | Open-world coming-of-age adventure · early 2000s |
| Mode | Single-player |
| Price | Steam $29.99 · Early Bird $26.99 through Aug 19 |
| Typical run | About 8–10 hours main · ~15 with sides |
| Missions | 32 main missions · 15 side activities |
| Endings | Two — split at prom; names and flags TBA |
| Achievements | 11 Steam achievements |
Everything above the spoiler heading is count, timing, save hygiene, and who coverage names. Plot slides stay out. If you still need day-one HUD and the park invite, start on the beginner guide. The next section is the only number Steam actually locks.
Matched by build plan, shared topics, and guide progression — not random related links.
Two. That is the whole official answer for Agefield High endings. The store lists two different endings next to the 32 mains. It does not name them, does not map them to a girl, and does not say a third secret slide exists. Searches that want a four-ending chart are looking at a different game — or at a video title.

| Question | Verified | Still TBA |
|---|---|---|
| How many endings? | Two, per Steam features | Official names, slide text |
| Where is the split? | Prom / late story | Exact dialogue list |
| Do I need all 32 mains? | Not stated. The plan can finish without 100% of the 15 sides | Whether a specific main is required |
| Do sides lock an ending? | Not stated | Any required hustle |
| Is there a published true / false pair? | No | Community labels — see below |
Steam sells the game as an 8–10 hour coming-of-age run with two endings. That is a product fact, the same way five classes and 15 side activities are product facts. It is not permission to invent “Ending A / Ending B” titles and paste a recap under each.
Store copy and the plan pitch agree: the important choice is at prom. Kale’s park talk already aims the last months at the dance. This Agefield High endings page will not move that split earlier to make a first-day guide feel complete. You are not picking a credits path in Ms. Davidson’s room.

| Beat | What this page will say | What this page will not say |
|---|---|---|
| Park plan | Kale and Axel point at legend, jocks, prom | A hidden affinity tick in that cutscene |
| Opening missions | House prank and bike chain do not lock credits | That the panty raid “picks Ashley” |
| Mid-game icons | Keep playing; the dance is late | Invented mission titles that “are the lock” |
| Prom | One important choice; two endings | The line you must pick, or who stands where |
| After the dance | Unknown whether you can keep playing | A NG+ or gallery claim |
Typical run length is about 8–10 hours main, around 15 with sides. Prom sits at the end of that plan, not at Friday of week one. If a search dumped you here from hour two, clone a save anyway — launch builds wipe — then go back to the walkthrough until the dance icon is real.
There is no published answer key for prom. There is no “always pick the left prompt” rule on this page. When the dance is live, you already have (or failed to make) a duplicate save. That file is the only verified tool. Romance context — who coverage names as a dream girl — lives on romance, still without invented meters.
Coverage does name two interests. Naming them is not the same as mapping each girl to one ending.
Coverage names two romance interests: Ashley Alcock (popular / head cheerleader in writeups, sometimes described as Seth’s girlfriend) and Chloe Rogers (the artist). Store copy says win over your dream girl. None of that is an official ending title, and none of it is a published exclusive flag.
| Name | What coverage says | What we will not invent |
|---|---|---|
| Ashley Alcock | Popular; cheerleader in some writeups; sometimes called Seth’s girlfriend | Gift list, exclusive lock, “Ashley Ending” as official |
| Chloe Rogers | Artist | Studio questline flags, “Chloe Ending” as official |
| Seth Remus | School alpha / jock rival in coverage | That beating him auto-picks a credits path |
| Lisa | Sister; some coverage mentions prom-adjacent material | A third romance route — unconfirmed |
| Sam | You. The prom choice is yours | A hidden fourth date |
Day-one English points Ashley and Chloe out in the room. That is a cast beat. It does not start a meter, and the house stealth prank for Axel does not marry you to Ashley. Faces and roles: characters. Keep this page for the credits split; keep romance for the dating questions that still have no published numbers.
Two girls in coverage and two endings on the store page sit next to each other. That rhyme is not a design doc. Whether each path maps to one interest, whether you can see both on one file, and whether a “neither” pick exists all stay TBA. This Agefield High endings guide will not write a fake flowchart that pretends otherwise.
Fan videos already wrote that flowchart anyway. The next section is why those titles are labels, not sources.
YouTube titles like “TRUE ENDING”, “ASHLEY ENDING”, and “ALL PROM ENDINGS” exist. Treat them as community labels, unverified. They are search bait on a two-day-old credits screen, not Steam features. This page will not recap those plots, will not borrow their names as official, and will not rank which label is “correct.”
| Label you will see | What it is | What to do |
|---|---|---|
| TRUE ENDING | Community title | Do not treat as store copy |
| ASHLEY ENDING / CHLOE ENDING | Community title | Girls are named interests; paths are unpublished |
| ALL PROM ENDINGS | Compilation title | Official count is still two |
| Hidden / bad / secret ending | Unverified extra | Stay at two until Steam says otherwise |
| Timestamped recap | Someone else’s run | Clone your save; do not copy their dialogue tree |
If a video names a slide, a last line, or who you walk out with, that is their footage. It is not a published requirement list. Copying it into this Agefield High endings article would ship fan-fiction as a guide. We mark it TBA and wait for in-game capture — the same rule used for unnamed missions and class answer keys.
Steam lists 11 achievements. Names and triggers are not fully published in accessible store copy, so this page will not invent a “finish both endings” trophy title. After you have a pre-prom save, you can check the live Steam overlay. The stub list lives on achievements with TBA rows. Use it as a later checklist, not as a plot summary.
The mechanical move is still the same whether the videos are right or wrong: keep a file from before the dance.
The only verified Agefield High endings advice that survives a missing flag list is mechanical: duplicate a save before prom. Launch reviews pile up crashes, deleted saves, and frozen objectives. Steam Cloud is listed; still keep a second slot if the game offers one. Do not test “can I reload after the cutscene” on your only file.
| Habit | Why it matters | If you skip it |
|---|---|---|
| New slot, not overwrite | The dance is the split | One pick deletes the other path |
| Clone twice on launch builds | Crashes and wiped saves are reported | Hour eight vanishes with the credits |
| Do not test continue on the only file | Post-dance play is unpublished | You find out the hard way |
| Do not grind TBA mains “just in case” | No published requirement beyond the plan | You arrive at prom tired and still uninformed |
| Open romance after the clone | Flags TBA | Romance — still no meters |
Steam Cloud is a feature on the store page. It is not a promise that a wiped local slot will come back clean. Duplicate in-game first. If a mission froze on the way to the gym, that is bugs territory — reload the earlier clone, do not start a new senior year to “fix” credits.
The beginner guide already told you to duplicate after the bike chain. Prom is the same habit with higher stakes. A knockdown that parks a bike in a void is annoying; a single slot after the dance is the run. Softlock habits: tips.
Once the file exists, the spoiler block can speak — and it still will not narrate either path.
Stop here if you only wanted the count and the save. The subsection below is marked on purpose. It does not describe either credits path, does not name a winner, and does not copy community recaps. If you came from a video titled TRUE ENDING, this is not that script.
Two paths exist. That is the official split: two different endings, one important choice at prom. Save before you commit. Romance exclusive flags, affinity thresholds, and whether Ashley or Chloe maps 1:1 onto a path are not published — they stay TBA. After you finish a path, check the live Steam achievements list; this page will not invent trophy names to imply what you “missed.” Cast faces without a flowchart: characters. Dating questions without invented locks: romance.
Later capture can fill: official in-game names if the files use any, whether a continue exists, and which of the 11 achievements fire on which path. Later capture will not fill a novelisation of the last cutscene copied from an unverified compilation. If you need the hours before the dance, the walkthrough is the stuck-point map; if you have not started, the beginner guide is day one.
That is the entire spoiler. Two paths. Save first. Flags unpublished. Achievements later. Everything else you read under an ALL PROM ENDINGS title is someone else’s run.
Two, per Steam features. This Agefield High endings page will not invent a third or a named true/false pair.
Prom. Late story. Not English class, not the house prank, not Mike’s Bike Shop.
Not an honest one yet. Spoiler-light on this page; the marked block only confirms two paths, a pre-prom save, unpublished flags, and a later Steam achievement check.
Unknown. They are named romance interests in coverage. 1:1 mapping stays TBA — romance.
No. TRUE ENDING, ASHLEY ENDING, and ALL PROM ENDINGS are community video labels. Unverified. Do not copy their recaps.
Unpublished. Duplicate a save before the dance. Do not test continue on your only slot.
Not stated. Sides are not required to finish the plan. Specific-main requirements stay TBA.
Steam lists 11. Names and triggers stay TBA on achievements. Check the overlay after a path; do not treat a fan title as a trophy.
Romance for Ashley and Chloe without invented flags, walkthrough for the hours before the dance, characters for faces, beginner guide if you have not started.
August 16, 2026
Matched by build plan, shared topics, and guide progression — not random related links.