How many Agefield High achievements are there?
11 Steam achievements. This Agefield High achievements page will not invent a twelfth or a console-exclusive set.
Agefield High achievements: all 11 Steam goals. Names and missables stay TBA until captured. Keep a pre-prom save before you commit. Verified August 2026.
11 Steam goals — triggers stay TBA where unverified.
~10 min read
This Agefield High achievements page is the Steam checklist for Agefield High: Rock the School by Refugium Games. The store feature list locks the count at 11 achievements. Names and triggers are not fully published in accessible store copy — every row below stays TBA. Do not invent titles. Missable risk sits on endings / prom: keep a save. Verified August 16, 2026 · Steam.
| Fact | Detail |
|---|---|
| Platform | Steam (Windows) · consoles planned later |
| Genre | Open-world coming-of-age adventure · early 2000s |
| Mode | Single-player |
| Price | Steam $29.99 · Early Bird $26.99 through Aug 19 |
| Typical run | About 8–10 hours main · ~15 with sides |
| Missions | 32 main missions · 15 side activities |
| Endings | Two — split at prom; flags TBA |
| Achievements | 11 Steam achievements |
If you still need day-one HUD and the park invite, start on the beginner guide. Credits split without invented names: endings. The next section is the only number Steam actually locks.
Matched by build plan, shared topics, and guide progression — not random related links.
11. That is the whole official answer for Agefield High achievements. Steam lists eleven. It does not publish a complete name-and-trigger table in the accessible store copy this page can cite. Searches that want a 20-trophy chart, a hidden-only list, or console-exclusive extras are looking at a different game — or at a video title.

| Question | Verified | Still TBA |
|---|---|---|
| How many Steam achievements? | 11 | Official names, descriptions, icons |
| Are they on consoles yet? | PC Steam first; consoles planned later | Xbox / PS / Switch trophy counts |
| Hidden achievements? | Unknown — do not invent a hidden set | Which of the 11 (if any) are hidden |
| Points / rarity? | Not published here | Steam rarity %, XP |
| Do I need 100% sides? | Not stated | Whether a specific side is required |
Steam sells Steam Achievements the same way it sells 32 mains, 15 side activities, and two endings. That is a product fact. It is not permission to invent “Graduate,” “Prom King,” or “Jock Slayer” and paste a guide under each. This Agefield High achievements page will not borrow a fan-wiki dump to look finished.
In-game, the live instruction is the top-left objective. That line tracks the current job. It does not list 11 trophies. After a session, open Steam’s overlay if you want the real names on your account. Until this page captures them, the table stays numbered and blank.
The next section is that blank table — eleven rows, no invented titles.
Eleven TBA rows. Agefield High achievements names and triggers are not fully published in accessible store copy. Filling this table with guessed titles would ship fan-fiction as a guide. When a name is captured from the live overlay or an official list, it replaces the TBA cell. Until then, the row number is the only lock.
| # | Name | Trigger | Missable? | Notes |
|---|---|---|---|---|
| 1 | TBA | TBA | TBA | Do not invent a title |
| 2 | TBA | TBA | TBA | Do not invent a title |
| 3 | TBA | TBA | TBA | Do not invent a title |
| 4 | TBA | TBA | TBA | Do not invent a title |
| 5 | TBA | TBA | TBA | Do not invent a title |
| 6 | TBA | TBA | TBA | Do not invent a title |
| 7 | TBA | TBA | TBA | Do not invent a title |
| 8 | TBA | TBA | TBA | Do not invent a title |
| 9 | TBA | TBA | TBA | Do not invent a title |
| 10 | TBA | TBA | TBA | Do not invent a title |
| 11 | TBA | TBA | TBA | Do not invent a title |
A completed-looking chart with unofficial names is worse than a blank one. Players would hunt a trophy that does not exist, or skip a real one because a video used a different label. This page stays ugly until capture. Check the live Steam overlay on your copy if you need a name tonight.
The game has 32 mains, 15 sides, five classes, two endings, and a handmade town. Those systems might map onto some of the 11. They might not. We will not write “Finish all classes” or “Visit every region” as if those were Steam names. Play the plan; clone before prom; read the overlay after.
The question people actually care about is missable. That is the next section — risk, not a fake hidden column.
Unknown by name. Known by risk. Agefield High achievements that tie to endings or prom can be missed on a single save if you commit and overwrite. Launch builds also crash and wipe slots. Treat missable as a save problem until the 11 triggers are captured — not as a list of invented “secret” trophies.
| Risk | What is verified | What we will not claim |
|---|---|---|
| Prom / two endings | Official split at the dance; two different endings | That a named trophy fires on each path |
| One save slot | Launch reports: crashes, wiped saves, frozen missions | That Cloud always restores the other ending |
| Sides / collectibles | 15 side activities exist; collectibles mentioned in coverage | That 100% sides is a published achievement |
| Classes / skip | Five lessons; skip is allowed | That an A in Music is a trophy |
| Hidden set | Not published | Fake hidden names — none on this page |
You cannot miss a title we refuse to invent. You can miss a path. Duplicate before the dance. If a later capture shows an ending-tied row among the 11, that file is the only verified tool. Softlock and skip habits: tips.
The Rock the School plan can finish without every side. Grinding unnamed lawns and graffiti hoping one of them is achievement 7 is how you waste a weekday. When a trigger is published, this table updates. Until then, play the icons you have: walkthrough.
Prom is the one fork the store already points at. That is the next section — endings as trophy risk, still without a named pair.
Possibly — and this page will not pretend it has the overlay text. Steam sells two different endings next to the 32 mains. The important choice sits at prom. If any of the 11 Agefield High achievements fire on a path, a single slot after the dance is how you lock yourself out. Flags stay TBA. Fan titles like “TRUE ENDING” stay community labels.
| Beat | What this page will say | What this page will not say |
|---|---|---|
| Park plan | Kale aims the last months at prom | That the park talk ticks a trophy |
| 32 mains | Play the plan; unnamed rows stay TBA | That main #17 is “the achievement mission” |
| Prom choice | Two endings; clone first | The line you must pick for a named trophy |
| Ashley / Chloe | Named interests in coverage | “Ashley Achievement” as official |
| After credits | Check the live overlay | A recap of either path |
Spoiler-light count, save hygiene, and why TRUE ENDING videos are labels: endings. Faces without a flowchart: characters. This Agefield High achievements article only adds the Steam count and the missable warning. It will not narrate credits to imply a trophy.
Do not expect one achievement per ending plus nine story beats. Do not expect a hidden twelfth. The math is 11 total, unpublished. Play both paths from a cloned file if you care about completion. That is the whole verified strategy.
Without names, tracking is a habit, not an app. The next section is that habit — HUD versus overlay.
Use the game’s own two layers, then Steam. The HUD top-left line is the current job. The map (M) is the quest log. The Steam overlay is the only place the 11 Agefield High achievements actually exist until this page captures names. There is no official in-game trophy room cited here.

| Layer | What it shows | What it is not |
|---|---|---|
| HUD objective (top-left) | The live story or job line | The 11 Steam achievements |
| Map (M) + hover cards | Pins for mains, sides, class | A completion percentage for trophies |
| 32 mains / 15 sides | Official mission counts | A published 1:1 achievement map |
| Steam overlay | The real 11 on your account | Something this page will invent names for |
| This table | 11 TBA rows | A hidden-name leak |
A spreadsheet of unofficial titles will fight the overlay the first time a real name appears. Tick missions on walkthrough and missions. Tick endings on a cloned save. Tick achievements only when Steam shows them.
A wiped slot deletes HUD progress and overlay progress together. Duplicate after long pins. If a mission freezes on the way to a maybe-trophy, reload — bugs. Habits that waste the first hours still waste hour nine: tips.
The last section is the junk you should ignore while the table is blank.
Not as a source for this page. Titles like “ALL 11 ACHIEVEMENTS”, “HIDDEN ACHIEVEMENTS”, and “100% GUIDE” exist because the keyword exists. Treat unofficial name lists as unverified until they match the live overlay. This Agefield High achievements guide will not recap those titles, will not rank which upload is “correct,” and will not fill TBA rows from a thumbnail.
| Label you will see | What it is | What to do |
|---|---|---|
| ALL 11 ACHIEVEMENTS | Compilation title — count may be right | Open Steam; do not copy their names here |
| HIDDEN ACHIEVEMENTS | Unverified extra set | Stay at 11 untitled rows; no fake hidden names |
| 100% / PLATINUM | Console language on a Steam game | PC list is 11; consoles planned later |
| TRUE ENDING trophy | Community ending label plus a guess | Endings — clone before prom |
| Timestamped unlock | Someone else’s run | Do not copy their dialogue tree as a trigger |
If a video names a trophy, that is their overlay or their invention. Pasting it into this article would ship a guess. The same rule used for unnamed missions and class answer keys applies: TBA until captured.
Later capture can fill: official names, descriptions, whether any of the 11 are hidden, and which fire on which ending. Later capture will not fill joke titles, stolen names from another teen sandbox, or a twelfth secret. Cast faces: characters. Stuck hours: walkthrough. Save habits: tips.
That is the entire Agefield High achievements page: 11 Steam goals, blank names, prom save, HUD is not the overlay. Check Steam. Do not invent the list.
11 Steam achievements. This Agefield High achievements page will not invent a twelfth or a console-exclusive set.
Not fully published in accessible store copy. All 11 rows stay TBA. Check the live Steam overlay on your account. Do not copy unofficial titles here.
Unknown by name. Endings and prom are the missable risk — keep a save. Details: endings.
Unknown. This page will not invent hidden names. Stay at 11 untitled rows until capture.
Not stated. Two endings exist. Clone before prom so you can check the overlay on both paths.
No. Top-left is the current objective. Map pins are jobs. Steam overlay is the trophy list.
Not as a source for names. Count may be 11. Triggers stay unverified until they match your overlay.
Not stated as an achievement requirement. Play the plan; do not grind blank rows “just in case.”
Endings for the prom save, walkthrough for stuck mains, tips for launch hygiene, characters for faces without a trophy flowchart.
August 16, 2026
Matched by build plan, shared topics, and guide progression — not random related links.