Agefield High money

Agefield High Money

Agefield High money guide: allowance from grades versus lawn mowing and food delivery. Buy a bike first. Shop prices stay TBA. Verified August 2026.

Grades vs lawn mowing vs food delivery.

~11 min read

At A Glance

This Agefield High money page is the pocket-money fork for Agefield High: Rock the School by Refugium Games. Official line: good grades pay allowance, or you skip class and earn on side missions. Preview hustles include lawn mowing and food delivery. You start without a car. Shops sell bikes, clothes, hair, tattoos, accessories, and magazines — prices stay TBA. Verified August 16, 2026 · Steam.

FactDetail
PlatformSteam (Windows) · consoles planned later
GenreOpen-world coming-of-age adventure · early 2000s
ModeSingle-player
PriceSteam $29.99 · Early Bird $26.99 through Aug 19
Typical runAbout 8–10 hours main · ~15 with sides
Missions32 main missions · 15 side activities
PayLetter grades → allowance · skip → side hustles
First rideRecovered stolen bike at Mike’s — keep it

Cash is a time choice, not an RPG economy

There is no auction house, no crafting tree, and no published dollar-per-letter table. If you still need the first-morning wardrobe and the park invite, start on the beginner guide. The next section is the two official taps.

Class or skip

Matched by build plan, shared topics, and guide progression — not random related links.

How do I earn Agefield High money?

Store copy is one sentence: earn pocket money by getting good grades, or skip class and earn cash on side missions. That is the entire official Agefield High money loop. Preview footage and IGN add two named hustles — lawn mowing and food delivery — plus pranks in the side-activity bucket. Exact payouts stay TBA. Do not paste a fake hourly rate.

TapHow it paysWhat we will not invent
Sit classMinigame → letter grade → allowance$ per A, per subject, per day
Skip classTime for side missions / hustlesA published “best skip hour”
Lawn mowingPreview side activityPer-lawn fee, tool cost, yard list
Food deliveryPreview / IGN: bike around town delivering foodPer-drop fee, tip formula
Pranks / other sidesInside the 15 side activitiesA full named 15-line pay table

Allowance is the safe tap

Five lessons — English, Math, Geography, German, Music — grade you. Better letters pay pocket money. That is IGN’s preview plus the store line, not a hidden exam curve. Answer keys stay TBA on classes. A bad letter is still a letter; we do not have a published zero-payout fail that wipes the morning.

Hustles are the fast tap, with a clock attached

Skipping trades the grade payout for time off campus. Teachers and cops can notice. Thresholds stay TBA on skip class — this page will not invent a heat number. If you skip with no icon and no lawn or delivery, you are just walking while the allowance does not arrive.

Those two taps are not equal on every weekday. The next section is when to sit and when to leave.

Should I sit class or skip for cash?

Weekdays expect you in a room until afternoon unless you skip. That lock is why Agefield High money is a schedule problem, not a “farm this node” problem. Sit when you want the letter. Leave when a daytime story icon or a hustle is worth the teachers and cops. Community reports say the clock pauses inside a started mission — treat that as observed, not a store rule.

SituationSit class (allowance)Skip (hustle / icon)Risk
First weekday morningSit English as captured footage doesUnverified that a skip exists / blocks the parkYou stall the story for cash you do not need yet
Need a second bike or shop unlockSlow tapLawn / delivery / pranksTeachers, cops; no published heat meter
Daytime main icon is upFinish the period, then rideLeave on purpose if the window is morning-onlyIcon vs attendance — school system
Mission already runningObserved: clock may pause in the jobDo not start a new skip mid-jobFrozen flag on a launch build
Launch build, one saveFinish, save, duplicateA long skip chain on one slotWipe deletes the afternoon’s cash and the story

This is not a calendar RPG

There is no published exam-week countdown that zeroes your allowance if you miss Friday. You are choosing a morning: chair for a letter, or streets for a hustle. Habits that waste that choice live on tips. Attendance rules in one place: school system.

Do not skip to “save the day” with empty hands

If the map wants a daytime job, skipping is how you take it. If you skip to wander looking for a secret ATM, you will not find one. Shops sit in town; they do not print cash. The beginner guide already told you the first afternoon is park → house prank → Mike’s, not a shopping district speedrun.

When you do leave for cash, two hustles are named in preview. That is the next section — types only, no fake fees.

How do lawn mowing and food delivery pay?

Named side work in preview: lawn mowing and food delivery. IGN’s preview is specific on the second: you bike around town delivering food. Both sit in the 15 side activities, not in the 32 mains. Repeat vs one-shot, exact pay, and whether a tool upgrade exists stay TBA. This Agefield High money page will not invent a dollars-per-minute winner.

Agefield High bike delivery ride through town
HustleVerified noteNeeds a bike?Still TBA
Lawn mowingOfficial / preview side activityNot stated as requiredYards, pay, duration
Food deliveryPreview; IGN: bike around delivering foodPreview shows ridingStops, pay, fail state
PranksInside the 15Depends on the jobWhich pranks pay
Collectibles / secretsMentioned as side flavourTown is ride-sizedTotals, sell value — do not invent

Delivery is why the recovered bike matters

IGN shows food drops as a ride, not a walking tour. You start without a car. If you are still on foot between neighborhoods, delivery is the wrong first hustle. Get Mike’s recovered bike first, then take drops. Campus, two neighborhoods, town center, countryside: locations.

Lawn is the other named tap, not a farming sim

Mowing is a side activity, not a plot chapter and not a crop RPG. If an icon looks like a yard job, treat it as cash until a story beat says otherwise. Pay stays TBA. After a knockdown, IGN’s habit still applies: Agefield is full of world bikes — grab one and finish the objective rather than restarting the save because the original frame vanished into a hedge.

None of this requires a shop purchase to begin. The first wheels are a quest reward. That is the buy-order section.

What should I buy first?

A usable bike — and you may not need to buy the first one. After the park plan, Mike’s Bike Shop is the named stop. Mike knows Lisa. Someone stole a bike; you recover it and keep it. That is the early free-ish ride. You start without a car. Town is built to be ridden. This Agefield High money guide’s first-purchase recommendation is that recovered frame, then a shop bike only if you want BMX, country, or racing later.

Agefield High Mike’s Bike Shop on the opening bike chain
StepStatusSpend?
Reach Mike’s Bike ShopVerified opening chainNo
Recover the stolen bike and keep itVerifiedNo — quest reward
Tail / roof beats on that rideVerified in the openingNo
Buy BMX / country / racing laterOfficial shop typesYes — prices TBA
Clothes, hair, tattoos, magazines firstShop categories existNo — walk slower, look busier

Keep the recovered bike

If you are still walking after this chain, you missed the keep step, not a hidden vendor. Do not sell the first wheels for a haircut even if a shop will take the cash — we do not have a published resale that makes that smart. Shop types at Mike’s later include BMX (tricks), country (woods), and racing (speed). Stats and tags stay TBA. Do not spend the first afternoon comparing numbers you cannot see.

Knockdown is a money problem too

IGN: after a ragdoll the mission bike can respawn somewhere you cannot reach. Grab a world bike. Delivery and lawn jobs die the same way if you restart instead of remounting. Duplicate a save before a long pin — launch crashes wipe the cash and the story together.

Once you can ride, shops exist. They are not a player market. Prices stay blank on purpose.

What do shops sell, and is there a player market?

Official shop board: bikes, clothes, hairstyles, tattoos, accessories, and magazines. Fixed vendors in a handmade town. No player market — you do not list items for other players, because the game is single-player with no auction house. Every price on a fan spreadsheet two days after launch is unverified. This page prints TBA, not a fake menu.

CategoryOfficial?First-week priorityPrice
Bikes (BMX, country, racing)YesAfter the recovered frame, if you want a second typeTBA
Clothes / outfitsYesAfter you can ride between neighborhoodsTBA
HairstylesYesCosmetic — locked until you can payTBA
TattoosYesCosmeticTBA
AccessoriesYesCosmeticTBA
MagazinesYes (store copy includes them)Not a first buyTBA

Single-player shops, not an economy sim

You cannot flip a magazine to another account. You cannot undercut a player stall. Cash goes from grades or hustles into NPC shops and stays there. If a search promised a “best items to trade,” it borrowed a different genre. Spend order on this Agefield High money page stays boring: wheels, then looks.

Where the shops sit is a map problem

Mike’s is the named bike hub. Other counters live in town center and the neighborhoods; exact POI pins stay TBA on locations. Do not wander the countryside hoping a second secret bike shop pays better. Indie scale, handmade town — Principal Carpenter’s FAQ is explicit that this is not a giant sandbox.

After the first ride, leftover cash has a job. The last section is that order, still without invented numbers.

How should I spend after the first bike?

Buffer, then cosmetics. A second shop bike only if the recovered frame is not the type you want for woods or speed. Clothes, hair, tattoos, accessories, and magazines wait until you can already cross town without burning the afternoon on foot. This Agefield High money page will not rank outfits, will not invent a charisma bonus, and will not claim magazines raise romance flags.

PriorityBuySkip until
0 — questKeep Mike’s recovered bikeYou already have it
1 — mobilityA shop frame only if you want BMX / country / racingPrices are captured (TBA now)
2 — bufferEnough cash that one failed hustle does not strand youYou are still walking
3 — looksClothes, hair, tattoos, accessoriesThe town is already rideable
4 — extrasMagazines and the rest of the boardYou have wheels and a duplicated save

Cosmetics are not combat

Fisticuffs stay punch, block, shove, kick. An outfit does not publish a damage number on this page. Do not farm lawns all week for a tattoo hoping it beats Seth. If you needed the fight inputs, that is a different URL — cash does not buy a weapon RPG because there is not one.

Save the file before you blow the stack

Launch builds crash. A shop spend you cannot undo plus a wiped slot is a stupid way to learn Cloud is not enough. Duplicate after a delivery chain, then buy. First-hours loop: beginner guide. Skip vs cops: school system. Lesson payouts: classes. Softlock habits: tips. Map for the ride: locations.

That is the economy: two taps, no car, one recovered bike, fixed shops, prices TBA, no player market. Sit or skip on purpose. Do not buy hair before wheels.

Agefield High money FAQ

How do I earn Agefield High money?

Good grades pay pocket money, or skip class and earn on side missions. Named hustles: lawn mowing and food delivery. Amounts TBA.

What should I buy first?

A bike — and the first one can be the stolen bike you recover at Mike’s and keep. Clothes wait. You start without a car.

Is there an Agefield High money price list?

Not an honest one here. Shop prices stay TBA. Fan spreadsheets are unverified.

Can I skip class to get rich faster?

Yes, that is the official fork. Teachers and cops notice. Thresholds TBA — school system. Letter grades: classes.

Does food delivery need a bike?

IGN’s preview shows biking around town delivering food. Get Mike’s recovered ride first. No car in this game.

Is there a player market?

No. Single-player fixed shops only. Bikes, clothes, hair, tattoos, accessories, magazines.

Where is Mike’s Bike Shop?

Named opening stop after the park. Map context: locations. Recover the stolen bike and keep it.

Do I need to 100% sides for cash?

No. The 15 sides exist to fund shops. The Rock the School plan can finish without all of them.

Last verified?

August 16, 2026

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